welcome

I am George Leventidis, a designer, 3D artist & photographer and this is my virtual gallery.
It consists both of personal projects and professional work which I consider a labor of love about visual arts.

Born and raised in Thessaloniki, Greece,
I’ve been obsesing with creativity since I was a toddler.
During my high-school years I was already familiar with a variety of image editing software, but I’ve always been curious about 3D modeling. So some time later; in 2020 I started using Blender and 3D modelling transformed my creative process. Meanwhile I was already deep in film photography, shooting my first film rolls.

Currently I’m involved with design and photography, both personally and professionally.

This website is best experienced on a PC.

Design

is a broad term, but I’ve touched many aspects of it, like:
vector illustration, typography, most forms of marketing material -both for digital and printed distribution, 3D -from modeling to animation production, photo-editing, CAD (Prototyping), infographics, architectural design (Concept) AND web design with CMS clients.

Clean and neatly structured,
I think describe my work accurately. 

Eta Wireframe (Blender)

An ETA 2824-2 mechanical watch movement
(caliber only) wireframe rendition I did on blender.

OtewireL (Illustrator)

The OTE Tower of Thessaloniki,
a wireframe artwork I did on Illustrator.

NIKON Z6 (Canon Powershot G10)

Nikon Z6 with a 24mm prime.
Shot with a Canon Powershot G10

PRAKTICA Isometric (Canon Powershot G10)

Praktica PLC3 with a 50mm prime
Shot with a Canon Powershot G10

Photography

I was initially drawn to photography by the equipment… 
As someone with a strong interest in mechanisms and tangible technology, I was “captured” by the mechanical clicks of the apparatus, so I mostly used to use “photography” as an excuse to fiddle around with cameras lying around my parents’ home.

Later I became increasingly interested in the art and eventually enrolled in a creative-photography school. Professionally I got involved mostly with product photography in studio.
Nowadays I use an array of film and digital cameras.
I enjoy shooting portraits and architecture for leisure.

Since I love shooting film and the “film look“,
I try to loosely replicate its aesthetics on my personal digital work.
Meaning that I usually spend time tweaking my raws on Lightroom and Photoshop, after the shoot!

Regarding film, I mostly shoot with a manual-winding 135 film camera, on high ASA film stocks.

Do It Yourself

(D.I.Y) is another one of my creative outlets.
Over the years I crafted and modified a variety of simple furniture / lighting appliences and decorative ornaments, all with the goal to improve the aesthetics and functionality of my physical spaces.

An example of said DIY projects,
which captures the essence, is this floodlight on the right.
I made it by using 3 elliptic, highly reflective “IKEA Blanda Blank” bowls, a lighting tripod and a few other custom-made parts.

One of them is a photograph and one is a 3D render.
Can you tell them apart?
(Hover over to cheat)

The software of my choice:

Blender

Illustrator

Photoshop

InDesign

Lightroom

Rhino 3D 

AutoCAD

Corel

A.i. Stuff

My thoughts on
generative A.I. / LLMs

It was always a given to me that a curious individual who is hard at work, exploring a medium to fulfill his creative urges, while honing his craftsmanship in the process, would be granted an “edge” over the competition in the creative market.

LLMs on the other hand seek to blunt that “edge” among other things, all in the pretext of speed, efficiency and some abstract sense of “democratization of creativity”.

So it begs the question; Who does A.I. really serve?
– Certainly not the aforementioned curious
individual.

Personally I don’t see value in LLMs for creative work and it seems that all it managed to achieve so far is to make our creative work look easy and cheap.

As a creative, I refrain from using generative A.I. in my work.